03/28/24, 13:25
Blitzle Moves
#521 Unfezant Pokédex Strategy Moves Database Zebstrika #523


This Pokemon can learn: 40 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Charge -- --% User 20 Charges power to boost the electric move used next.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Spark 65 100% Chosen Target 20 An electrified tackle that may paralyze the foe.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Flame charge 50 100% Chosen Target 20 May raise the user's Spe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Stomp 65 100% Chosen Target 20 Stomps the enemy with a big foot. May cause flinching.
Double kick 30 100% Chosen Target 30 A double-kicking attack that strikes the foe twice.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Pursuit 40 100% Chosen Target 20 Inflicts bad damage if used on a foe switching out.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Sand-attack -- 100% Chosen Target 15 Reduces the foe's accuracy by hurling sand in its face.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Agility -- --% User 30 Relaxes the body to sharply boost SPEED.
Quick attack 40 100% Chosen Target 30 An extremely fast attack that always strikes first.
Rage 20 100% Chosen Target 20 Raises the user's ATTACK every time it is hit.
Discharge 80 100% All but yourself 15 May induce paralysis
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Take down 90 85% Chosen Target 20 A reckless charge attack that also hurts the user.
Screech -- 85% Chosen Target 40 Emits a screech to sharply reduce the foe's DEFENSE.
Thrash 120 100% Random Target 10 A rampage of 2 to 3 turns that confuses the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Tail whip -- 100% Opponents 30 Wags the tail to lower the foe's DEFENSE.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Me first ??? --% Me First Target 20 Strikes first with foe's attack at 1.5 power
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Volt switch 70 100% Chosen Target 20 Switch to another Pokémon
Wild charge 90 100% Chosen Target 15 Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.







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