01/15/25, 13:56
Deerling-Winter Moves
#584 | Vanilluxe | Pokédex Strategy Moves Database | Sawsbuck | #586 |
This Pokemon can learn: 48 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Charm | -- | 100% | Chosen Target | 20 | Charms the foe and sharply reduces its ATTACK. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Leech seed | -- | 90% | Chosen Target | 10 | Plants a seed on the foe to steal HP on every turn. | |
Solarbeam | 120 | 100% | Chosen Target | 10 | Absorbs light in one turn, then attacks next turn. | |
Energy ball | 80 | 100% | Chosen Target | 10 | May lower foe's SP.DEF one stage | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Safeguard | -- | --% | Team Side | 25 | A mystical force prevents all status problems. | |
Thunder wave | -- | 100% | Chosen Target | 20 | A weak jolt of electricity that paralyzes the foe. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Double kick | 30 | 100% | Chosen Target | 30 | A double-kicking attack that strikes the foe twice. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Camouflage | -- | --% | User | 20 | Alters the POK�MON's type depending on the location. | |
Baton pass | -- | --% | User | 40 | Switches out the user while keeping effects in play. | |
Jump kick | 100 | 95% | Chosen Target | 10 | A strong jumping kick. May miss and hurt the kicker. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Echoed voice | 40 | 100% | Chosen Target | 15 | Deals more damage if used every turn. | |
Sand-attack | -- | 100% | Chosen Target | 15 | Reduces the foe's accuracy by hurling sand in its face. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Agility | -- | --% | User | 30 | Relaxes the body to sharply boost SPEED. | |
Tackle | 50 | 100% | Chosen Target | 35 | Charges the foe with a full- body tackle. | |
Synthesis | -- | --% | User | 5 | Restores HP. The amount varies with the weather. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Take down | 90 | 85% | Chosen Target | 20 | A reckless charge attack that also hurts the user. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Aromatherapy | -- | --% | Team Party | 5 | Heals all status problems with a soothing scent. | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Growl | -- | 100% | Opponents | 40 | Growls cutely to reduce the foe's ATTACK. | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Fake tears | -- | 100% | Chosen Target | 20 | Feigns crying to sharply lower the foe's SP. DEF. | |
Light screen | -- | --% | Team Side | 30 | Creates a wall of light that lowers SP. ATK damage. | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Odor sleuth | -- | --% | Chosen Target | 40 | Negates the foe's efforts to heighten evasiveness. | |
Faint attack | 60 | --% | Chosen Target | 20 | Draws the foe close, then strikes without fail. | |
Grasswhistle | -- | 55% | Chosen Target | 15 | Lulls the foe into sleep with a pleasant melody. | |
Worry seed | -- | 100% | Chosen Target | 10 | Changes the ability of foe to insomnia. | |
Work up | -- | --% | User | 30 | Raises the user's Atk and SpAtk. | |
Wild charge | 90 | 100% | Chosen Target | 15 | Returns to user 1/4 of HP lost by opponent due to this attack (recoil). | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Nature power | -- | --% | Intermediate Target | 20 | The type of attack varies depending on the location. |
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