01/15/25, 14:07
Drifloon Moves
#424 | Ambipom | Pokédex Strategy Moves Database | Drifblim | #426 |
This Pokemon can learn: 75 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Memento | -- | 100% | Chosen Target | 10 | The user faints and lowers the foe's abilities. | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Constrict | 10 | 100% | Chosen Target | 35 | Constricts to inflict pain. May lower SPEED. | |
Dream eater | 100 | 100% | Chosen Target | 15 | Takes one half the damage inflicted on a sleeping foe. | |
Trick | -- | 100% | Chosen Target | 10 | Tricks the foe into trading held items. | |
Cut | 50 | 95% | Chosen Target | 30 | Cuts the foe with sharp scythes, claws, etc. | |
Magic coat | -- | --% | User | 15 | Reflects special effects back to the attacker. | |
Gust | 40 | 100% | Chosen Target | 35 | Strikes the foe with a gust of wind whipped up by wings. | |
Recycle | -- | --% | User | 10 | Recycles a used item for one more use. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Knock off | 20 | 100% | Chosen Target | 20 | Knocks down the foe's held item to prevent its use. | |
Explosion | 250 | 100% | All but yourself | 5 | Inflicts severe damage but makes the user faint. | |
Skill swap | -- | --% | Chosen Target | 10 | The user swaps special abilities with the target. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Defog | -- | --% | Chosen Target | 15 | Lowers foe's evasiveness | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Astonish | 30 | 100% | Chosen Target | 15 | An attack that may shock the foe into flinching. | |
Weather ball | 50 | 100% | Chosen Target | 10 | The move's type and power change with the weather. | |
Spite | -- | 100% | Chosen Target | 10 | Spitefully cuts the PP of the foe's last move. | |
Disable | -- | 100% | Chosen Target | 20 | Psychically disables one of the foe's moves. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Air cutter | 55 | 95% | Opponents | 25 | Hacks with razorlike wind. High critical-hit ratio. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Silver wind | 60 | 100% | Chosen Target | 5 | A powdery attack that may raise abilities. | |
Charge beam | 50 | 90% | Chosen Target | 10 | High chance of raising user's SP.ATT one stage | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Destiny bond | -- | --% | User | 5 | If the user faints, the foe is also made to faint. | |
Icy wind | 55 | 95% | Opponents | 15 | A chilling attack that lowers the foe's SPEED. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Ominous wind | 60 | 100% | Chosen Target | 5 | May raise all user's stats one stage | |
Rollout | 30 | 90% | Chosen Target | 20 | An attack lasting 5 turns with rising intensity. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Telekinesis | -- | --% | Chosen Target | 15 | Makes Target easier to hit for 3 turns. | |
Calm mind | -- | --% | User | 20 | Raises SP. ATK and SP. DEF by focusing the mind. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Thunderbolt | 95 | 100% | Chosen Target | 15 | A strong electrical attack that may paralyze the foe. | |
Thunder wave | -- | 100% | Chosen Target | 20 | A weak jolt of electricity that paralyzes the foe. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Thunder | 120 | 70% | Chosen Target | 10 | A lightning attack that may cause paralysis. | |
Shock wave | 60 | --% | Chosen Target | 20 | A fast and unavoidable electric attack. | |
Pain split | -- | --% | Chosen Target | 20 | Adds the user and foe's HP, then shares them equally. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Psychic | 90 | 100% | Chosen Target | 10 | A powerful psychic attack that may lower SP. DEF. | |
Baton pass | -- | --% | User | 40 | Switches out the user while keeping effects in play. | |
Hypnosis | -- | 60% | Chosen Target | 20 | A hypnotizing move that may induce sleep. | |
Gyro ball | ??? | 100% | Chosen Target | 5 | Power depends on foe's SPEED | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Tailwind | -- | --% | Team Side | 30 | User's team raises SPEED for 5 turns | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Clear smog | 50 | --% | Chosen Target | 15 | Resets all stat changes. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Minimize | -- | --% | User | 20 | Minimizes the user's size to raise evasiveness. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Embargo | -- | 100% | Chosen Target | 15 | Foe is unable to use held items | |
Hex | 50 | 100% | Chosen Target | 10 | Doubles in power if the target has a status ailment. | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Haze | -- | --% | Field | 30 | Creates a black haze that eliminates all stat changes. | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Focus energy | -- | --% | User | 30 | Focuses power to raise the critical-hit ratio. | |
Acrobatics | 55 | 100% | Chosen Target | 15 | Allows the user to hit the opposite opponent in a Triple Battle. | |
Stockpile | -- | --% | User | 20 | Charges up power for up to 3 turns. | |
Spit up | ??? | 100% | Chosen Target | 10 | Releases stockpiled power (the more the better). | |
Swallow | -- | --% | User | 10 | Absorbs stockpiled power and restores HP. | |
Sucker punch | 80 | 100% | Chosen Target | 5 | Always strikes first, but fails if foe is not using attacking move | |
Swift | 60 | --% | Opponents | 20 | Sprays star-shaped rays that never miss. | |
Will-o-wisp | -- | 75% | Chosen Target | 15 | Inflicts a burn on the foe with intense fire. |
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