01/15/25, 14:12
Dusclops Moves
#355 | Duskull | Pokédex Strategy Moves Database | Tropius | #357 |
This Pokemon can learn: 93 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Memento | -- | 100% | Chosen Target | 10 | The user faints and lowers the foe's abilities. | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Focus punch | 150 | 100% | Chosen Target | 20 | A powerful loyalty attack. The user flinches if hit. | |
Mega punch | 80 | 85% | Chosen Target | 20 | A strong punch thrown with incredible power. | |
Dark pulse | 80 | 100% | Chosen Target | 15 | May cause foe to flinch | |
Taunt | -- | 100% | Chosen Target | 20 | Taunts the foe into only using attack moves. | |
Dream eater | 100 | 100% | Chosen Target | 15 | Takes one half the damage inflicted on a sleeping foe. | |
Fire punch | 75 | 100% | Chosen Target | 15 | A fiery punch that may burn the foe. | |
Ice punch | 75 | 100% | Chosen Target | 15 | An icy punch that may freeze the foe. | |
Helping hand | -- | --% | Partner | 20 | Boosts the power of the recipient's moves. | |
Thunderpunch | 75 | 100% | Chosen Target | 15 | An electrified punch that may paralyze the foe. | |
Trick | -- | 100% | Chosen Target | 10 | Tricks the foe into trading held items. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Bind | 15 | 85% | Chosen Target | 20 | Binds and squeezes the foe for 2 to 5 turns. | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Skill swap | -- | --% | Chosen Target | 10 | The user swaps special abilities with the target. | |
Imprison | -- | --% | User | 10 | Prevents foes from using moves known by the user. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Mega kick | 120 | 75% | Chosen Target | 5 | An extremely powerful kick with intense force. | |
Grudge | -- | --% | User | 5 | If the user faints, deletes the PP of the final move. | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Snatch | -- | --% | User | 10 | Steals the effects of the move the foe uses next. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Shadow sneak | 40 | 100% | Chosen Target | 30 | Always strikes first | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Trick room | -- | --% | Field | 5 | Slower Pok�mon attacks first in 5 turns | |
Nightmare | -- | 100% | Chosen Target | 15 | Inflicts 1/4 damage on a sleeping foe every turn. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Curse | -- | --% | Intermediate Target | 10 | A move that functions differently for GHOSTS. | |
Leer | -- | 100% | Opponents | 30 | Frightens the foe with a leer to lower DEFENSE. | |
Astonish | 30 | 100% | Chosen Target | 15 | An attack that may shock the foe into flinching. | |
Spite | -- | 100% | Chosen Target | 10 | Spitefully cuts the PP of the foe's last move. | |
Disable | -- | 100% | Chosen Target | 20 | Psychically disables one of the foe's moves. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Faint attack | 60 | --% | Chosen Target | 20 | Draws the foe close, then strikes without fail. | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Charge beam | 50 | 90% | Chosen Target | 10 | High chance of raising user's SP.ATT one stage | |
Ice beam | 95 | 100% | Chosen Target | 10 | Blasts the foe with an icy beam that may freeze it. | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Blizzard | 120 | 70% | Opponents | 5 | Hits the foe with an icy storm that may freeze it. | |
Foresight | -- | --% | Chosen Target | 40 | Negates the foe's efforts to heighten evasiveness. | |
Shadow punch | 60 | --% | Chosen Target | 20 | An unavoidable punch that is thrown from shadows. | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Destiny bond | -- | --% | User | 5 | If the user faints, the foe is also made to faint. | |
Icy wind | 55 | 95% | Opponents | 15 | A chilling attack that lowers the foe's SPEED. | |
Counter | ??? | 100% | Intermediate Target | 20 | Retaliates any physical hit with double the power. | |
Seismic toss | ??? | 100% | Chosen Target | 20 | Inflicts damage identical to the user's level. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Ominous wind | 60 | 100% | Chosen Target | 5 | May raise all user's stats one stage | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Mean look | -- | --% | Chosen Target | 5 | Fixes the foe with a mean look that prevents escape. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Telekinesis | -- | --% | Chosen Target | 15 | Makes Target easier to hit for 3 turns. | |
Calm mind | -- | --% | User | 20 | Raises SP. ATK and SP. DEF by focusing the mind. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Pain split | -- | --% | Chosen Target | 20 | Adds the user and foe's HP, then shares them equally. | |
Earthquake | 100 | 100% | All but yourself | 10 | A powerful quake, but has no effect on flying foes. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Dynamicpunch | 100 | 50% | Chosen Target | 5 | Powerful and sure to cause confusion, but inaccurate. | |
Gravity | -- | --% | Field | 5 | Disables moves that fly or levitate in 5 turns | |
Psychic | 90 | 100% | Chosen Target | 10 | A powerful psychic attack that may lower SP. DEF. | |
Pursuit | 40 | 100% | Chosen Target | 20 | Inflicts bad damage if used on a foe switching out. | |
Night shade | ??? | 100% | Chosen Target | 15 | Inflicts damage identical to the user's level. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Confuse ray | -- | 100% | Chosen Target | 10 | A sinister ray that confuses the foe. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Embargo | -- | 100% | Chosen Target | 15 | Foe is unable to use held items | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Hex | 50 | 100% | Chosen Target | 10 | Doubles in power if the target has a status ailment. | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Future sight | 100 | 100% | Chosen Target | 10 | Heightens inner power to strike 2 turns later. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Metronome | -- | --% | User | 10 | Waggles a finger to use any POKEMON move at random. | |
Sucker punch | 80 | 100% | Chosen Target | 5 | Always strikes first, but fails if foe is not using attacking move | |
Torment | -- | 100% | Chosen Target | 15 | Torments the foe and stops successive use of a move. | |
Bulldoze | 60 | 100% | All but yourself | 20 | May decrease opponent's Speed by 1 stage. | |
Will-o-wisp | -- | 75% | Chosen Target | 15 | Inflicts a burn on the foe with intense fire. |
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