01/15/25, 14:08
Hitmonlee Moves
#105 | Marowak | Pokédex Strategy Moves Database | Hitmonchan | #107 |
This Pokemon can learn: 80 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Work up | -- | --% | User | 30 | Raises the user's Atk and SpAtk. | |
Focus punch | 150 | 100% | Chosen Target | 20 | A powerful loyalty attack. The user flinches if hit. | |
Hi jump kick | 130 | 90% | Chosen Target | 10 | A jumping knee kick. If it misses, the user is hurt. | |
Poison jab | 80 | 100% | Chosen Target | 20 | May poison foe | |
Mega punch | 80 | 85% | Chosen Target | 20 | A strong punch thrown with incredible power. | |
Helping hand | -- | --% | Partner | 20 | Boosts the power of the recipient's moves. | |
Role play | -- | --% | Chosen Target | 10 | Mimics the target and copies its special ability. | |
Superpower | 120 | 100% | Chosen Target | 5 | Boosts strength sharply, but lowers abilities. | |
Vacuum wave | 40 | 100% | Chosen Target | 30 | Always strikes first | |
Revenge | 60 | 100% | Chosen Target | 10 | An attack that gains power if injured by the foe. | |
Focus blast | 120 | 70% | Chosen Target | 5 | May lower foe's SP.DEF one stage | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Knock off | 20 | 100% | Chosen Target | 20 | Knocks down the foe's held item to prevent its use. | |
Double kick | 30 | 100% | Chosen Target | 30 | A double-kicking attack that strikes the foe twice. | |
Bullet punch | 40 | 100% | Chosen Target | 30 | Always strikes first | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Mega kick | 120 | 75% | Chosen Target | 5 | An extremely powerful kick with intense force. | |
Refresh | -- | --% | User | 20 | Heals poisoning, paralysis, or a burn. | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Jump kick | 100 | 95% | Chosen Target | 10 | A strong jumping kick. May miss and hurt the kicker. | |
Rolling kick | 60 | 85% | Chosen Target | 15 | A fast kick delivered from a rapid spin. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Tackle | 50 | 100% | Chosen Target | 35 | Charges the foe with a full- body tackle. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Blaze kick | 85 | 90% | Chosen Target | 10 | A kick with a high critical- hit ratio. May cause a burn. | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Rock climb | 90 | 85% | Chosen Target | 20 | May induce confusion | |
Mind reader | -- | --% | Chosen Target | 5 | Senses the foe's action to ensure the next move's hit. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Reversal | ??? | 100% | Chosen Target | 15 | Inflicts more damage when the user's HP is down. | |
Stone edge | 100 | 80% | Chosen Target | 5 | High critical hit ratio | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Mach punch | 40 | 100% | Chosen Target | 30 | A punch is thrown at wicked speed to strike first. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Foresight | -- | --% | Chosen Target | 40 | Negates the foe's efforts to heighten evasiveness. | |
Low kick | ??? | 100% | Chosen Target | 20 | A kick that inflicts more damage on heavier foes. | |
Counter | ??? | 100% | Intermediate Target | 20 | Retaliates any physical hit with double the power. | |
Seismic toss | ??? | 100% | Chosen Target | 20 | Inflicts damage identical to the user's level. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Wide guard | -- | --% | Team Side | 10 | Protects your team from an attack that would hit all of your Pokemon. Willfail if used in succession. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Bulk up | -- | --% | User | 20 | Bulks up the body to boost both ATTACK and DEFENSE. | |
Bounce | 85 | 85% | Chosen Target | 5 | Bounces up, then down the next turn. May paralyze. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Earthquake | 100 | 100% | All but yourself | 10 | A powerful quake, but has no effect on flying foes. | |
Dynamicpunch | 100 | 50% | Chosen Target | 5 | Powerful and sure to cause confusion, but inaccurate. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Meditate | -- | --% | User | 40 | Meditates in a peaceful fashion to raise ATTACK. | |
Low sweep | 60 | 100% | Chosen Target | 20 | Decreases opponent's Speed by 1 stage. | |
Pursuit | 40 | 100% | Chosen Target | 20 | Inflicts bad damage if used on a foe switching out. | |
Rapid spin | 20 | 100% | Chosen Target | 40 | Spins the body at high speed to strike the foe. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Feint | 30 | 100% | Chosen Target | 10 | Only works when foe uses Protect or Detect | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Close combat | 120 | 100% | Chosen Target | 5 | Lowers user's DEFENSE and SP.DEF | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Focus energy | -- | --% | User | 30 | Focuses power to raise the critical-hit ratio. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Metronome | -- | --% | User | 10 | Waggles a finger to use any POKEMON move at random. | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Fake out | 40 | 100% | Chosen Target | 10 | A 1st-turn, 1st-strike move that causes flinching. | |
Uproar | 90 | 100% | Random Target | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. | |
Sucker punch | 80 | 100% | Chosen Target | 5 | Always strikes first, but fails if foe is not using attacking move | |
Swift | 60 | --% | Opponents | 20 | Sprays star-shaped rays that never miss. | |
Bulldoze | 60 | 100% | All but yourself | 20 | May decrease opponent's Speed by 1 stage. |
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