01/15/25, 11:51
Jirachi Moves
#384 Rayquaza Pokédex Strategy Moves Database Deoxys #386


This Pokemon can learn: 81 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Dream eater 100 100% Chosen Target 15 Takes one half the damage inflicted on a sleeping foe.
Fire punch 75 100% Chosen Target 15 A fiery punch that may burn the foe.
Helping hand -- --% Partner 20 Boosts the power of the recipient's moves.
Ice punch 75 100% Chosen Target 15 An icy punch that may freeze the foe.
Thunderpunch 75 100% Chosen Target 15 An electrified punch that may paralyze the foe.
Trick -- 100% Chosen Target 10 Tricks the foe into trading held items.
Wish -- --% User 10 A wish that restores HP. It takes time to work.
Magic coat -- --% User 15 Reflects special effects back to the attacker.
Recycle -- --% User 10 Recycles a used item for one more use.
Drain punch 75 100% Chosen Target 10 User recovers half the damage inflicted
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Energy ball 80 100% Chosen Target 10 May lower foe's SP.DEF one stage
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Skill swap -- --% Chosen Target 10 The user swaps special abilities with the target.
Refresh -- --% User 20 Heals poisoning, paralysis, or a burn.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Zen headbutt 80 90% Chosen Target 15 May cause foe to flinch.
Flash cannon 80 100% Chosen Target 10 May lower foe's SP.ATT one stage
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Trick room -- --% Field 5 Slower Pok�mon attacks first in 5 turns
Nightmare -- 100% Chosen Target 15 Inflicts 1/4 damage on a sleeping foe every turn.
Draco meteor 140 90% Chosen Target 5 Lowers users SP.ATT two stages
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Iron head 80 100% Chosen Target 15 May cause opponent to flinch
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Stealth rock -- --% Opposing Team 20 Causes damage when foe switches Pok�mon
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Cosmic power -- --% User 20 Raises DEFENSE and SP. DEF with a mystic power.
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Sandstorm -- --% Field 10 Causes a sandstorm that rages for several turns.
Aerial ace 60 --% Chosen Target 20 An extremely speedy and unavoidable attack.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Iron defense -- --% User 15 Hardens the body's surface to sharply raise DEFENSE.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Psyshock 80 100% Chosen Target 10 Calculate's damage with the target's Def stat.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Telekinesis -- --% Chosen Target 15 Makes Target easier to hit for 3 turns.
Calm mind -- --% User 20 Raises SP. ATK and SP. DEF by focusing the mind.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Safeguard -- --% Team Side 25 A mystical force prevents all status problems.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Water pulse 60 100% Chosen Target 20 Attacks with ultrasonic waves. May confuse the foe
Doom desire 140 100% Chosen Target 5 Summons strong sunlight to attack 2 turns later.
Dynamicpunch 100 50% Chosen Target 5 Powerful and sure to cause confusion, but inaccurate.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Confusion 50 100% Chosen Target 25 A psychic attack that may cause confusion.
Gravity -- --% Field 5 Disables moves that fly or levitate in 5 turns
Psychic 90 100% Chosen Target 10 A powerful psychic attack that may lower SP. DEF.
Healing wish -- --% User 10 If user faints, recovers HP and removes status effects of next Pok�mon
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
U-turn 70 100% Chosen Target 20 User switches out automatically after attack
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Defense curl -- --% User 40 Curls up to conceal weak spots and raise DEFENSE.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Psych up -- --% Chosen Target 10 Copies the foe's effect(s) and gives to the user.
Light screen -- --% Team Side 30 Creates a wall of light that lowers SP. ATK damage.
Reflect -- --% Team Side 20 Creates a wall of light that weakens physical attacks.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Future sight 100 100% Chosen Target 10 Heightens inner power to strike 2 turns later.
Metronome -- --% User 10 Waggles a finger to use any POKEMON move at random.
Uproar 90 100% Random Target 10 Causes an uproar for 2 to 5 turns and prevents sleep.
Last resort 140 100% Chosen Target 5 Only usable when all other attacks have been used
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.







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