01/15/25, 11:51
Metang Moves
#374 | Beldum | Pokédex Strategy Moves Database | Metagross | #376 |
This Pokemon can learn: 75 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Magnet rise | -- | --% | User | 10 | Changes own ability to levitate | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Rock polish | -- | --% | User | 20 | Raises users SPEED two stages | |
Ice punch | 75 | 100% | Chosen Target | 15 | An icy punch that may freeze the foe. | |
Thunderpunch | 75 | 100% | Chosen Target | 15 | An electrified punch that may paralyze the foe. | |
Trick | -- | 100% | Chosen Target | 10 | Tricks the foe into trading held items. | |
Cut | 50 | 95% | Chosen Target | 30 | Cuts the foe with sharp scythes, claws, etc. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Explosion | 250 | 100% | All but yourself | 5 | Inflicts severe damage but makes the user faint. | |
Bullet punch | 40 | 100% | Chosen Target | 30 | Always strikes first | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Refresh | -- | --% | User | 20 | Heals poisoning, paralysis, or a burn. | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Zen headbutt | 80 | 90% | Chosen Target | 15 | May cause foe to flinch. | |
Take down | 90 | 85% | Chosen Target | 20 | A reckless charge attack that also hurts the user. | |
Flash cannon | 80 | 100% | Chosen Target | 10 | May lower foe's SP.ATT one stage | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Meteor mash | 100 | 85% | Chosen Target | 10 | Fires a meteor-like punch. May raise ATTACK. | |
Iron head | 80 | 100% | Chosen Target | 15 | May cause opponent to flinch | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Stealth rock | -- | --% | Opposing Team | 20 | Causes damage when foe switches Pok�mon | |
Scary face | -- | 100% | Chosen Target | 10 | Frightens with a scary face to sharply reduce SPEED. | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Sludge bomb | 90 | 100% | Chosen Target | 10 | Sludge is hurled to inflict damage. May also poison. | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Signal beam | 75 | 100% | Chosen Target | 15 | A strange beam attack that may confuse the foe. | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Icy wind | 55 | 95% | Opponents | 15 | A chilling attack that lowers the foe's SPEED. | |
Sandstorm | -- | --% | Field | 10 | Causes a sandstorm that rages for several turns. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Aerial ace | 60 | --% | Chosen Target | 20 | An extremely speedy and unavoidable attack. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Iron defense | -- | --% | User | 15 | Hardens the body's surface to sharply raise DEFENSE. | |
Rollout | 30 | 90% | Chosen Target | 20 | An attack lasting 5 turns with rising intensity. | |
Hone claws | -- | --% | User | 15 | Raises Atk and Acc 1 stage. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Fury cutter | 20 | 95% | Chosen Target | 20 | An attack that intensifies on each successive hit. | |
Psyshock | 80 | 100% | Chosen Target | 10 | Calculate's damage with the target's Def stat. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Telekinesis | -- | --% | Chosen Target | 15 | Makes Target easier to hit for 3 turns. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Earthquake | 100 | 100% | All but yourself | 10 | A powerful quake, but has no effect on flying foes. | |
Dynamicpunch | 100 | 50% | Chosen Target | 5 | Powerful and sure to cause confusion, but inaccurate. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Confusion | 50 | 100% | Chosen Target | 25 | A psychic attack that may cause confusion. | |
Gravity | -- | --% | Field | 5 | Disables moves that fly or levitate in 5 turns | |
Psychic | 90 | 100% | Chosen Target | 10 | A powerful psychic attack that may lower SP. DEF. | |
Pursuit | 40 | 100% | Chosen Target | 20 | Inflicts bad damage if used on a foe switching out. | |
Agility | -- | --% | User | 30 | Relaxes the body to sharply boost SPEED. | |
Gyro ball | ??? | 100% | Chosen Target | 5 | Power depends on foe's SPEED | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Metal claw | 50 | 95% | Chosen Target | 35 | A claw attack that may raise the user's ATTACK. | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Defense curl | -- | --% | User | 40 | Curls up to conceal weak spots and raise DEFENSE. | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Light screen | -- | --% | Team Side | 30 | Creates a wall of light that lowers SP. ATK damage. | |
Reflect | -- | --% | Team Side | 20 | Creates a wall of light that weakens physical attacks. | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Selfdestruct | 200 | 100% | All but yourself | 5 | Inflicts severe damage but makes the user faint. | |
Swift | 60 | --% | Opponents | 20 | Sprays star-shaped rays that never miss. | |
Bulldoze | 60 | 100% | All but yourself | 20 | May decrease opponent's Speed by 1 stage. |
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