01/15/25, 13:48
Mienfoo Moves
#618 Stunfisk Pokédex Strategy Moves Database Mienshao #620


This Pokemon can learn: 60 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Low kick ??? 100% Chosen Target 20 A kick that inflicts more damage on heavier foes.
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Pound 40 100% Chosen Target 35 Pounds the foe with forelegs or tail.
Hi jump kick 130 90% Chosen Target 10 A jumping knee kick. If it misses, the user is hurt.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Strength 80 100% Chosen Target 15 Builds enormous power, then slams the foe.
Doubleslap 15 85% Chosen Target 10 Repeatedly slaps the foe 2 to 5 times.
Bulk up -- --% User 20 Bulks up the body to boost both ATTACK and DEFENSE.
Bounce 85 85% Chosen Target 5 Bounces up, then down the next turn. May paralyze.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Drain punch 75 100% Chosen Target 10 User recovers half the damage inflicted
Focus blast 120 70% Chosen Target 5 May lower foe's SP.DEF one stage
Calm mind -- --% User 20 Raises SP. ATK and SP. DEF by focusing the mind.
Brick break 75 100% Chosen Target 15 Destroys barriers such as REFLECT and causes damage.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Swords dance -- --% User 30 A fighting dance that sharply raises ATTACK.
Knock off 20 100% Chosen Target 20 Knocks down the foe's held item to prevent its use.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Low sweep 60 100% Chosen Target 20 Decreases opponent's Speed by 1 stage.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Rock slide 75 90% Opponents 10 Large boulders are hurled. May cause flinching.
Dig 80 100% Chosen Target 10 Digs underground the first turn and strikes next turn.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Baton pass -- --% User 40 Switches out the user while keeping effects in play.
Jump kick 100 95% Chosen Target 10 A strong jumping kick. May miss and hurt the kicker.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Meditate -- --% User 40 Meditates in a peaceful fashion to raise ATTACK.
Feint 30 100% Chosen Target 10 Only works when foe uses Protect or Detect
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Quick guard -- --% Team Side 15 Protects your team from priority moves. Will fail if used in succession.
Vital throw 70 --% Chosen Target 10 Makes the user's move last, but it never misses.
U-turn 70 100% Chosen Target 20 User switches out automatically after attack
Payback 50 100% Chosen Target 10 Power doubles if user receives damage first
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Stone edge 100 80% Chosen Target 5 High critical hit ratio
Psych up -- --% Chosen Target 10 Copies the foe's effect(s) and gives to the user.
Acrobatics 55 100% Chosen Target 15 Allows the user to hit the opposite opponent in a Triple Battle.
Grass knot ??? 100% Chosen Target 20 Power increases if foe is heavy
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Reversal ??? 100% Chosen Target 15 Inflicts more damage when the user's HP is down.
Me first ??? --% Me First Target 20 Strikes first with foe's attack at 1.5 power
Reflect -- --% Team Side 20 Creates a wall of light that weakens physical attacks.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Rock tomb 50 80% Chosen Target 10 Stops the foe from moving with rocks and cuts SPEED.
Fake out 40 100% Chosen Target 10 A 1st-turn, 1st-strike move that causes flinching.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Force palm 60 100% Chosen Target 10 May induce paralysis
Aura sphere 90 --% Chosen Target 20 Cannot miss
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Poison jab 80 100% Chosen Target 20 May poison foe
Detect -- --% User 5 Evades attack, but may fail if used in succession.
Aerial ace 60 --% Chosen Target 20 An extremely speedy and unavoidable attack.
Smellingsalt 60 100% Chosen Target 10 Powerful against paralyzed foes, but also heals them.







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