01/15/25, 13:48
Mienfoo Moves
#618 | Stunfisk | Pokédex Strategy Moves Database | Mienshao | #620 |
This Pokemon can learn: 60 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Low kick | ??? | 100% | Chosen Target | 20 | A kick that inflicts more damage on heavier foes. | |
Taunt | -- | 100% | Chosen Target | 20 | Taunts the foe into only using attack moves. | |
Pound | 40 | 100% | Chosen Target | 35 | Pounds the foe with forelegs or tail. | |
Hi jump kick | 130 | 90% | Chosen Target | 10 | A jumping knee kick. If it misses, the user is hurt. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Doubleslap | 15 | 85% | Chosen Target | 10 | Repeatedly slaps the foe 2 to 5 times. | |
Bulk up | -- | --% | User | 20 | Bulks up the body to boost both ATTACK and DEFENSE. | |
Bounce | 85 | 85% | Chosen Target | 5 | Bounces up, then down the next turn. May paralyze. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Drain punch | 75 | 100% | Chosen Target | 10 | User recovers half the damage inflicted | |
Focus blast | 120 | 70% | Chosen Target | 5 | May lower foe's SP.DEF one stage | |
Calm mind | -- | --% | User | 20 | Raises SP. ATK and SP. DEF by focusing the mind. | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Swords dance | -- | --% | User | 30 | A fighting dance that sharply raises ATTACK. | |
Knock off | 20 | 100% | Chosen Target | 20 | Knocks down the foe's held item to prevent its use. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Low sweep | 60 | 100% | Chosen Target | 20 | Decreases opponent's Speed by 1 stage. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Dig | 80 | 100% | Chosen Target | 10 | Digs underground the first turn and strikes next turn. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Baton pass | -- | --% | User | 40 | Switches out the user while keeping effects in play. | |
Jump kick | 100 | 95% | Chosen Target | 10 | A strong jumping kick. May miss and hurt the kicker. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Meditate | -- | --% | User | 40 | Meditates in a peaceful fashion to raise ATTACK. | |
Feint | 30 | 100% | Chosen Target | 10 | Only works when foe uses Protect or Detect | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Quick guard | -- | --% | Team Side | 15 | Protects your team from priority moves. Will fail if used in succession. | |
Vital throw | 70 | --% | Chosen Target | 10 | Makes the user's move last, but it never misses. | |
U-turn | 70 | 100% | Chosen Target | 20 | User switches out automatically after attack | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Stone edge | 100 | 80% | Chosen Target | 5 | High critical hit ratio | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Acrobatics | 55 | 100% | Chosen Target | 15 | Allows the user to hit the opposite opponent in a Triple Battle. | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Reversal | ??? | 100% | Chosen Target | 15 | Inflicts more damage when the user's HP is down. | |
Me first | ??? | --% | Me First Target | 20 | Strikes first with foe's attack at 1.5 power | |
Reflect | -- | --% | Team Side | 20 | Creates a wall of light that weakens physical attacks. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Fake out | 40 | 100% | Chosen Target | 10 | A 1st-turn, 1st-strike move that causes flinching. | |
Work up | -- | --% | User | 30 | Raises the user's Atk and SpAtk. | |
Force palm | 60 | 100% | Chosen Target | 10 | May induce paralysis | |
Aura sphere | 90 | --% | Chosen Target | 20 | Cannot miss | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Swift | 60 | --% | Opponents | 20 | Sprays star-shaped rays that never miss. | |
Poison jab | 80 | 100% | Chosen Target | 20 | May poison foe | |
Detect | -- | --% | User | 5 | Evades attack, but may fail if used in succession. | |
Aerial ace | 60 | --% | Chosen Target | 20 | An extremely speedy and unavoidable attack. | |
Smellingsalt | 60 | 100% | Chosen Target | 10 | Powerful against paralyzed foes, but also heals them. |
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