01/15/25, 13:51
Pupitar Moves
#246 | Larvitar | Pokédex Strategy Moves Database | Tyranitar | #248 |
This Pokemon can learn: 66 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Sandstorm | -- | --% | Field | 10 | Causes a sandstorm that rages for several turns. | |
Taunt | -- | 100% | Chosen Target | 20 | Taunts the foe into only using attack moves. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Superpower | 120 | 100% | Chosen Target | 5 | Boosts strength sharply, but lowers abilities. | |
Smack down | 50 | 100% | Chosen Target | 15 | Makes Flying opponents succeptible to Ground moves. (100%) | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Earth power | 90 | 100% | Chosen Target | 10 | May lower foe's SP.DEF one stage | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Dragon dance | -- | --% | User | 20 | A mystical dance that ups ATTACK and SPEED. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Snarl | 55 | 95% | Opponents | 15 | May decrease opponent's Special Attack by 1 stage. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Earthquake | 100 | 100% | All but yourself | 10 | A powerful quake, but has no effect on flying foes. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Stomp | 65 | 100% | Chosen Target | 20 | Stomps the enemy with a big foot. May cause flinching. | |
Dig | 80 | 100% | Chosen Target | 10 | Digs underground the first turn and strikes next turn. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Pursuit | 40 | 100% | Chosen Target | 20 | Inflicts bad damage if used on a foe switching out. | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Chip away | 70 | 100% | Chosen Target | 20 | Target's stat changes doesn't affect this move. | |
Headbutt | 70 | 100% | Chosen Target | 15 | A ramming attack that may cause flinching. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Iron tail | 100 | 75% | Chosen Target | 15 | Attacks with a rock-hard tail. May lower DEFENSE. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Screech | -- | 85% | Chosen Target | 40 | Emits a screech to sharply reduce the foe's DEFENSE. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Thrash | 120 | 100% | Random Target | 10 | A rampage of 2 to 3 turns that confuses the user. | |
Assurance | 50 | 100% | Chosen Target | 10 | Power doubles if foe already receives damage that turn | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Curse | -- | --% | Intermediate Target | 10 | A move that functions differently for GHOSTS. | |
Iron head | 80 | 100% | Chosen Target | 15 | May cause opponent to flinch | |
Crunch | 80 | 100% | Chosen Target | 15 | Crunches with sharp fangs. May lower DEF. | |
Stone edge | 100 | 80% | Chosen Target | 5 | High critical hit ratio | |
Leer | -- | 100% | Opponents | 30 | Frightens the foe with a leer to lower DEFENSE. | |
Captivate | -- | 100% | Opponents | 20 | Lowers opposite gender foe's SP.ATT two stages | |
Bite | 60 | 100% | Chosen Target | 25 | Bites with vicious fangs. May cause flinching. | |
Stealth rock | -- | --% | Opposing Team | 20 | Causes damage when foe switches Pok�mon | |
Retaliate | 70 | 100% | Chosen Target | 5 | Deals more damage if teammate was KO'd last turn. | |
Ancientpower | 60 | 100% | Chosen Target | 5 | An attack that may raise all stats. | |
Spite | -- | 100% | Chosen Target | 10 | Spitefully cuts the PP of the foe's last move. | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Focus energy | -- | --% | User | 30 | Focuses power to raise the critical-hit ratio. | |
Scary face | -- | 100% | Chosen Target | 10 | Frightens with a scary face to sharply reduce SPEED. | |
Uproar | 90 | 100% | Random Target | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. | |
Bulldoze | 60 | 100% | All but yourself | 20 | May decrease opponent's Speed by 1 stage. | |
Mud-slap | 20 | 100% | Chosen Target | 10 | Hurls mud in the foe's face to reduce its accuracy. | |
Torment | -- | 100% | Chosen Target | 15 | Torments the foe and stops successive use of a move. | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Rock polish | -- | --% | User | 20 | Raises users SPEED two stages | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Dark pulse | 80 | 100% | Chosen Target | 15 | May cause foe to flinch | |
Outrage | 120 | 100% | Random Target | 10 | A rampage of 2 to 3 turns that confuses the user. | |
Iron defense | -- | --% | User | 15 | Hardens the body's surface to sharply raise DEFENSE. |
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