01/15/25, 11:53
Thundurus Moves
#641 | Tornadus | Pokédex Strategy Moves Database | Reshiram | #643 |
This Pokemon can learn: 57 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Charge | -- | --% | User | 20 | Charges power to boost the electric move used next. | |
Taunt | -- | 100% | Chosen Target | 20 | Taunts the foe into only using attack moves. | |
Strength | 80 | 100% | Chosen Target | 15 | Builds enormous power, then slams the foe. | |
Bulk up | -- | --% | User | 20 | Bulks up the body to boost both ATTACK and DEFENSE. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Focus blast | 120 | 70% | Chosen Target | 5 | May lower foe's SP.DEF one stage | |
Smack down | 50 | 100% | Chosen Target | 15 | Makes Flying opponents succeptible to Ground moves. (100%) | |
Revenge | 60 | 100% | Chosen Target | 10 | An attack that gains power if injured by the foe. | |
Brick break | 75 | 100% | Chosen Target | 15 | Destroys barriers such as REFLECT and causes damage. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Sludge wave | 95 | 100% | All but yourself | 10 | May poison opponent. (10%) | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Nasty plot | -- | --% | User | 20 | Raises SP.ATT two stages | |
Shock wave | 60 | --% | Chosen Target | 20 | A fast and unavoidable electric attack. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Thundershock | 40 | 100% | Chosen Target | 30 | An electrical attack that may paralyze the foe. | |
Thunderbolt | 95 | 100% | Chosen Target | 15 | A strong electrical attack that may paralyze the foe. | |
Thunder wave | -- | 100% | Chosen Target | 20 | A weak jolt of electricity that paralyzes the foe. | |
Fly | 90 | 95% | Chosen Target | 15 | Flies up on the first turn, then strikes the next turn. | |
Thunder | 120 | 70% | Chosen Target | 10 | A lightning attack that may cause paralysis. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Hammer arm | 100 | 90% | Chosen Target | 10 | Lowers users SPEED one stage | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Psychic | 90 | 100% | Chosen Target | 10 | A powerful psychic attack that may lower SP. DEF. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Flash cannon | 80 | 100% | Chosen Target | 10 | May lower foe's SP.ATT one stage | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Agility | -- | --% | User | 30 | Relaxes the body to sharply boost SPEED. | |
Discharge | 80 | 100% | All but yourself | 15 | May induce paralysis | |
Thief | 40 | 100% | Chosen Target | 10 | While attacking, it may steal the foe's held item. | |
U-turn | 70 | 100% | Chosen Target | 20 | User switches out automatically after attack | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Thrash | 120 | 100% | Random Target | 10 | A rampage of 2 to 3 turns that confuses the user. | |
Embargo | -- | 100% | Chosen Target | 15 | Foe is unable to use held items | |
Sky drop | 60 | 100% | Chosen Target | 10 | Picks up the target on the first turn and drops them on the second. | |
Fling | ??? | 100% | Chosen Target | 10 | Hurls out held item, power depends on held item | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Incinerate | 30 | 100% | Opponents | 15 | Removes the target's Berry. | |
Crunch | 80 | 100% | Chosen Target | 15 | Crunches with sharp fangs. May lower DEF. | |
Astonish | 30 | 100% | Chosen Target | 15 | An attack that may shock the foe into flinching. | |
Heal block | -- | 100% | Opponents | 15 | Foe is unable to restore HP in 5 turns | |
Bite | 60 | 100% | Chosen Target | 25 | Bites with vicious fangs. May cause flinching. | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Charge beam | 50 | 90% | Chosen Target | 10 | High chance of raising user's SP.ATT one stage | |
Volt switch | 70 | 100% | Chosen Target | 20 | Switch to another Pokémon | |
Uproar | 90 | 100% | Random Target | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. | |
Sludge bomb | 90 | 100% | Chosen Target | 10 | Sludge is hurled to inflict damage. May also poison. | |
Torment | -- | 100% | Chosen Target | 15 | Torments the foe and stops successive use of a move. | |
Wild charge | 90 | 100% | Chosen Target | 15 | Returns to user 1/4 of HP lost by opponent due to this attack (recoil). | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Dark pulse | 80 | 100% | Chosen Target | 15 | May cause foe to flinch |
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