01/15/25, 14:01
Whirlipede Moves
#543 | Venipede | Pokédex Strategy Moves Database | Scolipede | #545 |
This Pokemon can learn: 38 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Steamroller | 65 | 100% | Chosen Target | 20 | May cause opponent to flinch. Power is doubled if Minimize is in effect for opponent. | |
Rollout | 30 | 90% | Chosen Target | 20 | An attack lasting 5 turns with rising intensity. | |
Venoshock | 65 | 100% | Chosen Target | 10 | Doubles power if Target is poisoned. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Poison tail | 50 | 100% | Chosen Target | 25 | Has a high critical-hit ratio. May also poison. | |
Solarbeam | 120 | 100% | Chosen Target | 10 | Absorbs light in one turn, then attacks next turn. | |
Attract | -- | 100% | Chosen Target | 15 | Makes the opposite gender less likely to attack. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Gyro ball | ??? | 100% | Chosen Target | 5 | Power depends on foe's SPEED | |
Pursuit | 40 | 100% | Chosen Target | 20 | Inflicts bad damage if used on a foe switching out. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Rock climb | 90 | 85% | Chosen Target | 20 | May induce confusion | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Agility | -- | --% | User | 30 | Relaxes the body to sharply boost SPEED. | |
Payback | 50 | 100% | Chosen Target | 10 | Power doubles if user receives damage first | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Screech | -- | 85% | Chosen Target | 40 | Emits a screech to sharply reduce the foe's DEFENSE. | |
Take down | 90 | 85% | Chosen Target | 20 | A reckless charge attack that also hurts the user. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Poison sting | 15 | 100% | Chosen Target | 35 | A toxic attack with barbs, etc., that may poison. | |
Sunny day | -- | --% | Field | 5 | Boosts the power of FIRE- type moves for 5 turns. | |
Twineedle | 25 | 100% | Chosen Target | 20 | Stingers on the forelegs jab the foe twice. | |
Pin missile | 14 | 85% | Chosen Target | 20 | Sharp pins are fired to strike 2 to 5 times. | |
Defense curl | -- | --% | User | 40 | Curls up to conceal weak spots and raise DEFENSE. | |
Bug bite | 60 | 100% | Chosen Target | 20 | Receives effect from foe's held berry | |
Rock smash | 40 | 100% | Chosen Target | 15 | A rock-crushing attack that may lower DEFENSE. | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Struggle bug | 30 | 100% | Opponents | 20 | May decrease opponent's Special Attack by 1 stage. | |
Sludge bomb | 90 | 100% | Chosen Target | 10 | Sludge is hurled to inflict damage. May also poison. | |
Toxic spikes | -- | --% | Opposing Team | 20 | Causes damage when opponent switches Pok�mon | |
Spikes | -- | --% | Opposing Team | 20 | Sets spikes that hurt a foe switching out. | |
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Poison jab | 80 | 100% | Chosen Target | 20 | May poison foe | |
Iron defense | -- | --% | User | 15 | Hardens the body's surface to sharply raise DEFENSE. |
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