02/23/20, 05:49
Chinchou Moves
#169 Crobat Pokédex Strategy Moves Database Lanturn #171


This Pokemon can learn: 62 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Charge -- --% User 20 Charges power to boost the electric move used next.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Bounce 85 85% Chosen Target 5 Bounces up, then down the next turn. May paralyze.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Spark 65 100% Chosen Target 20 An electrified tackle that may paralyze the foe.
Bubble 20 100% Opponents 30 An attack using bubbles. May lower the foe's SPEED.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Flash -- 100% Chosen Target 20 Looses a powerful blast of light that cuts accuracy.
Heal bell -- --% Team Party 5 Chimes soothingly to heal all status abnormalities.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Shock wave 60 --% Chosen Target 20 A fast and unavoidable electric attack.
Electro ball ??? 100% Chosen Target 10 Has a higher Base Power the higher your speed is compared to the target.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Water pulse 60 100% Chosen Target 20 Attacks with ultrasonic waves. May confuse the foe
Thunderbolt 95 100% Chosen Target 15 A strong electrical attack that may paralyze the foe.
Thunder wave -- 100% Chosen Target 20 A weak jolt of electricity that paralyzes the foe.
Thunder 120 70% Chosen Target 10 A lightning attack that may cause paralysis.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Dive 80 100% Chosen Target 10 Dives underwater the first turn and strikes next turn.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Brine 65 100% Chosen Target 10 Power doubles if foe's HP is less than half
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Agility -- --% User 30 Relaxes the body to sharply boost SPEED.
Discharge 80 100% All but yourself 15 May induce paralysis
Scald 80 100% Chosen Target 15 May burn opponent. (30%)
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Take down 90 85% Chosen Target 20 A reckless charge attack that also hurts the user.
Screech -- 85% Chosen Target 40 Emits a screech to sharply reduce the foe's DEFENSE.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Flail ??? 100% Chosen Target 15 Inflicts more damage when the user's HP is down.
Confuse ray -- 100% Chosen Target 10 A sinister ray that confuses the foe.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Supersonic -- 55% Chosen Target 20 Emits bizarre sound waves that may confuse the foe.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Charge beam 50 90% Chosen Target 10 High chance of raising user's SP.ATT one stage
Whirlpool 35 85% Chosen Target 15 Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Volt switch 70 100% Chosen Target 20 Switch to another Pokémon
Mist -- --% Team Side 30 Creates a mist that stops reduction of abilities.
Sucker punch 80 100% Chosen Target 5 Always strikes first, but fails if foe is not using attacking move
Water gun 40 100% Chosen Target 25 Squirts water to attack the foe.
Hydro pump 120 80% Chosen Target 5 Blasts water at high power to strike the foe.
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Surf 95 100% All but yourself 15 Creates a huge wave, then crashes it down on the foe.
Hail -- --% Field 10 Summons a hailstorm that strikes every turn.
Aqua ring -- --% User 20 Restores HP every turn
Ice beam 95 100% Chosen Target 10 Blasts the foe with an icy beam that may freeze it.
Wild charge 90 100% Chosen Target 15 Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
Blizzard 120 70% Opponents 5 Hits the foe with an icy storm that may freeze it.
Waterfall 80 100% Chosen Target 15 Charges the foe with speed to climb waterfalls.
Psybeam 65 100% Chosen Target 20 Fires a peculiar ray that may confuse the foe.
Bubblebeam 65 100% Chosen Target 20 Forcefully sprays bubbles that may lower SPEED.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Amnesia -- --% User 20 Forgets about something and sharply raises SP. DEF.







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