01/15/25, 14:10
Gorebyss Moves
#367 Huntail Pokédex Strategy Moves Database Relicanth #369


This Pokemon can learn: 60 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Bounce 85 85% Chosen Target 5 Bounces up, then down the next turn. May paralyze.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Water pulse 60 100% Chosen Target 20 Attacks with ultrasonic waves. May confuse the foe
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Safeguard -- --% Team Side 25 A mystical force prevents all status problems.
Refresh -- --% User 20 Heals poisoning, paralysis, or a burn.
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Dive 80 100% Chosen Target 10 Dives underwater the first turn and strikes next turn.
Baton pass -- --% User 40 Switches out the user while keeping effects in play.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Confusion 50 100% Chosen Target 25 A psychic attack that may cause confusion.
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Psychic 90 100% Chosen Target 10 A powerful psychic attack that may lower SP. DEF.
Brine 65 100% Chosen Target 10 Power doubles if foe's HP is less than half
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Agility -- --% User 30 Relaxes the body to sharply boost SPEED.
Mud sport -- --% Field 15 Covers the user in mud to raise electrical resistance.
Scald 80 100% Chosen Target 15 May burn opponent. (30%)
Body slam 85 100% Chosen Target 15 A full-body slam that may cause paralysis.
Shell smash -- --% User 15 Raises Atk, SpAtk, and Spe but lowers Def and SpDef.
Mimic -- --% Chosen Target 10 Copies a move used by the foe during one battle.
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Double-edge 120 100% Chosen Target 15 A life-risking tackle that also hurts the user.
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Confuse ray -- 100% Chosen Target 10 A sinister ray that confuses the foe.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Psych up -- --% Chosen Target 10 Copies the foe's effect(s) and gives to the user.
Barrier -- --% User 30 Creates a barrier that sharply raises DEFENSE.
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Supersonic -- 55% Chosen Target 20 Emits bizarre sound waves that may confuse the foe.
Whirlpool 35 85% Chosen Target 15 Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Water gun 40 100% Chosen Target 25 Squirts water to attack the foe.
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Hydro pump 120 80% Chosen Target 5 Blasts water at high power to strike the foe.
Signal beam 75 100% Chosen Target 15 A strange beam attack that may confuse the foe.
Surf 95 100% All but yourself 15 Creates a huge wave, then crashes it down on the foe.
Aqua ring -- --% User 20 Restores HP every turn
Hail -- --% Field 10 Summons a hailstorm that strikes every turn.
Ice beam 95 100% Chosen Target 10 Blasts the foe with an icy beam that may freeze it.
Blizzard 120 70% Opponents 5 Hits the foe with an icy storm that may freeze it.
Waterfall 80 100% Chosen Target 15 Charges the foe with speed to climb waterfalls.
Clamp 35 85% Chosen Target 15 Traps and squeezes the foe for 2 to 5 turns.
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Muddy water 95 85% Opponents 10 Attacks with muddy water. May lower accuracy.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Swift 60 --% Opponents 20 Sprays star-shaped rays that never miss.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Amnesia -- --% User 20 Forgets about something and sharply raises SP. DEF.
Aqua tail 90 90% Chosen Target 10 No Added Effect
Iron defense -- --% User 15 Hardens the body's surface to sharply raise DEFENSE.







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