01/15/25, 11:51
Lunatone Moves
#336 | Seviper | Pokédex Strategy Moves Database | Solrock | #338 |
This Pokemon can learn: 77 moves!
Name: | Power: | Accuracy: | Type: | Target: | PP: | Description: |
---|---|---|---|---|---|---|
Facade | 70 | 100% | Chosen Target | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. | |
Rock polish | -- | --% | User | 20 | Raises users SPEED two stages | |
Dream eater | 100 | 100% | Chosen Target | 15 | Takes one half the damage inflicted on a sleeping foe. | |
Helping hand | -- | --% | Partner | 20 | Boosts the power of the recipient's moves. | |
Magic coat | -- | --% | User | 15 | Reflects special effects back to the attacker. | |
Recycle | -- | --% | User | 10 | Recycles a used item for one more use. | |
Flash | -- | 100% | Chosen Target | 20 | Looses a powerful blast of light that cuts accuracy. | |
Psywave | ??? | 80% | Chosen Target | 15 | Attacks with a psychic wave of varying intensity. | |
Earth power | 90 | 100% | Chosen Target | 10 | May lower foe's SP.DEF one stage | |
Explosion | 250 | 100% | All but yourself | 5 | Inflicts severe damage but makes the user faint. | |
Giga impact | 150 | 90% | Chosen Target | 5 | User cannot attack next turn | |
Skill swap | -- | --% | Chosen Target | 10 | The user swaps special abilities with the target. | |
Rest | -- | --% | User | 10 | The user sleeps for 2 turns, restoring HP and status. | |
Rock slide | 75 | 90% | Opponents | 10 | Large boulders are hurled. May cause flinching. | |
Secret power | 70 | 100% | Chosen Target | 20 | An attack with effects that vary by location. | |
Substitute | -- | --% | User | 10 | Creates a decoy using 1/4 of the user's maximum HP. | |
Tackle | 50 | 100% | Chosen Target | 35 | Charges the foe with a full- body tackle. | |
Body slam | 85 | 100% | Chosen Target | 15 | A full-body slam that may cause paralysis. | |
Zen headbutt | 80 | 90% | Chosen Target | 15 | May cause foe to flinch. | |
Double-edge | 120 | 100% | Chosen Target | 15 | A life-risking tackle that also hurts the user. | |
Trick room | -- | --% | Field | 5 | Slower Pok�mon attacks first in 5 turns | |
Snore | 40 | 100% | Chosen Target | 15 | A loud attack that can be used only while asleep. | |
Iron head | 80 | 100% | Chosen Target | 15 | May cause opponent to flinch | |
Stone edge | 100 | 80% | Chosen Target | 5 | High critical hit ratio | |
Protect | -- | --% | User | 10 | Evades attack, but may fail if used in succession. | |
Stealth rock | -- | --% | Opposing Team | 20 | Causes damage when foe switches Pok�mon | |
Grass knot | ??? | 100% | Chosen Target | 20 | Power increases if foe is heavy | |
Rock tomb | 50 | 80% | Chosen Target | 10 | Stops the foe from moving with rocks and cuts SPEED. | |
Charge beam | 50 | 90% | Chosen Target | 10 | High chance of raising user's SP.ATT one stage | |
Ice beam | 95 | 100% | Chosen Target | 10 | Blasts the foe with an icy beam that may freeze it. | |
Blizzard | 120 | 70% | Opponents | 5 | Hits the foe with an icy storm that may freeze it. | |
Cosmic power | -- | --% | User | 20 | Raises DEFENSE and SP. DEF with a mystic power. | |
Signal beam | 75 | 100% | Chosen Target | 15 | A strange beam attack that may confuse the foe. | |
Hyper beam | 150 | 90% | Chosen Target | 5 | Powerful, but leaves the user immobile the next turn. | |
Sandstorm | -- | --% | Field | 10 | Causes a sandstorm that rages for several turns. | |
Endure | -- | --% | User | 10 | Endures any attack for 1 turn, leaving at least 1HP. | |
Rollout | 30 | 90% | Chosen Target | 20 | An attack lasting 5 turns with rising intensity. | |
Swagger | -- | 90% | Chosen Target | 15 | Confuses the foe, but also sharply raises ATTACK. | |
Psyshock | 80 | 100% | Chosen Target | 10 | Calculate's damage with the target's Def stat. | |
Sleep talk | -- | --% | User | 10 | Uses an own move randomly while asleep. | |
Telekinesis | -- | --% | Chosen Target | 15 | Makes Target easier to hit for 3 turns. | |
Magic room | -- | --% | Field | 10 | Negates all held items for 5 turns. | |
Calm mind | -- | --% | User | 20 | Raises SP. ATK and SP. DEF by focusing the mind. | |
Return | ??? | 100% | Chosen Target | 20 | An attack that increases in power with friendship. | |
Smack down | 50 | 100% | Chosen Target | 15 | Makes Flying opponents succeptible to Ground moves. (100%) | |
Frustration | ??? | 100% | Chosen Target | 20 | An attack that is stronger if the TRAINER is disliked. | |
Safeguard | -- | --% | Team Side | 25 | A mystical force prevents all status problems. | |
Rock throw | 50 | 90% | Chosen Target | 15 | Throws small rocks to strike the foe. | |
Pain split | -- | --% | Chosen Target | 20 | Adds the user and foe's HP, then shares them equally. | |
Earthquake | 100 | 100% | All but yourself | 10 | A powerful quake, but has no effect on flying foes. | |
Toxic | -- | 90% | Chosen Target | 10 | Poisons the foe with an intensifying toxin. | |
Confusion | 50 | 100% | Chosen Target | 25 | A psychic attack that may cause confusion. | |
Gravity | -- | --% | Field | 5 | Disables moves that fly or levitate in 5 turns | |
Psychic | 90 | 100% | Chosen Target | 10 | A powerful psychic attack that may lower SP. DEF. | |
Baton pass | -- | --% | User | 40 | Switches out the user while keeping effects in play. | |
Hypnosis | -- | 60% | Chosen Target | 20 | A hypnotizing move that may induce sleep. | |
Gyro ball | ??? | 100% | Chosen Target | 5 | Power depends on foe's SPEED | |
Natural gift | ??? | 100% | Chosen Target | 15 | Power and type of move depends on the held berry | |
Mimic | -- | --% | Chosen Target | 10 | Copies a move used by the foe during one battle. | |
Round | 60 | 100% | Chosen Target | 15 | Raises Base Power the more Pokemon you have with the attack. | |
Double team | -- | --% | User | 15 | Creates illusory copies to raise evasiveness. | |
Hidden power | ??? | 100% | Chosen Target | 15 | The effectiveness varies with the user. | |
Harden | -- | --% | User | 30 | Stiffens the body's muscles to raise DEFENSE. | |
Rain dance | -- | --% | Field | 5 | Boosts the power of WATER- type moves for 5 turns. | |
Embargo | -- | 100% | Chosen Target | 15 | Foe is unable to use held items | |
Defense curl | -- | --% | User | 40 | Curls up to conceal weak spots and raise DEFENSE. | |
Psych up | -- | --% | Chosen Target | 10 | Copies the foe's effect(s) and gives to the user. | |
Light screen | -- | --% | Team Side | 30 | Creates a wall of light that lowers SP. ATK damage. | |
Heal block | -- | 100% | Opponents | 15 | Foe is unable to restore HP in 5 turns | |
Ancientpower | 60 | 100% | Chosen Target | 5 | An attack that may raise all stats. | |
Reflect | -- | --% | Team Side | 20 | Creates a wall of light that weakens physical attacks. | |
Shadow ball | 80 | 100% | Chosen Target | 15 | Hurls a black blob that may lower the foe's SP. DEF. | |
Future sight | 100 | 100% | Chosen Target | 10 | Heightens inner power to strike 2 turns later. | |
Acrobatics | 55 | 100% | Chosen Target | 15 | Allows the user to hit the opposite opponent in a Triple Battle. | |
Selfdestruct | 200 | 100% | All but yourself | 5 | Inflicts severe damage but makes the user faint. | |
Swift | 60 | --% | Opponents | 20 | Sprays star-shaped rays that never miss. | |
Bulldoze | 60 | 100% | All but yourself | 20 | May decrease opponent's Speed by 1 stage. |
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