01/19/21, 20:14
Toxicroak Moves
#453 Croagunk Pokédex Strategy Moves Database Carnivine #455


This Pokemon can learn: 90 moves!

Name: Power: Accuracy: Type: Target: PP: Description:
Facade 70 100% Chosen Target 20 Boosts ATTACK when burned, paralyzed, or poisoned.
Work up -- --% User 30 Raises the user's Atk and SpAtk.
Focus punch 150 100% Chosen Target 20 A powerful loyalty attack. The user flinches if hit.
Smellingsalt 60 100% Chosen Target 10 Powerful against paralyzed foes, but also heals them.
Poison jab 80 100% Chosen Target 20 May poison foe
Dark pulse 80 100% Chosen Target 15 May cause foe to flinch
Taunt -- 100% Chosen Target 20 Taunts the foe into only using attack moves.
Ice punch 75 100% Chosen Target 15 An icy punch that may freeze the foe.
Helping hand -- --% Partner 20 Boosts the power of the recipient's moves.
Thunderpunch 75 100% Chosen Target 15 An electrified punch that may paralyze the foe.
Role play -- --% Chosen Target 10 Mimics the target and copies its special ability.
X-scissor 80 100% Chosen Target 15 No Added Effect.
Swords dance -- --% User 30 A fighting dance that sharply raises ATTACK.
Cut 50 95% Chosen Target 30 Cuts the foe with sharp scythes, claws, etc.
Drain punch 75 100% Chosen Target 10 User recovers half the damage inflicted
Vacuum wave 40 100% Chosen Target 30 Always strikes first
Revenge 60 100% Chosen Target 10 An attack that gains power if injured by the foe.
Focus blast 120 70% Chosen Target 5 May lower foe's SP.DEF one stage
Brick break 75 100% Chosen Target 15 Destroys barriers such as REFLECT and causes damage.
Knock off 20 100% Chosen Target 20 Knocks down the foe's held item to prevent its use.
Giga impact 150 90% Chosen Target 5 User cannot attack next turn
Nasty plot -- --% User 20 Raises SP.ATT two stages
Bullet punch 40 100% Chosen Target 30 Always strikes first
Rest -- --% User 10 The user sleeps for 2 turns, restoring HP and status.
Rock slide 75 90% Opponents 10 Large boulders are hurled. May cause flinching.
Snatch -- --% User 10 Steals the effects of the move the foe uses next.
Secret power 70 100% Chosen Target 20 An attack with effects that vary by location.
Headbutt 70 100% Chosen Target 15 A ramming attack that may cause flinching.
Super fang ??? 90% Chosen Target 10 Attacks with sharp fangs and cuts half the foe's HP.
Mud bomb 65 85% Chosen Target 10 May lower foe's accuracy one stage
Substitute -- --% User 10 Creates a decoy using 1/4 of the user's maximum HP.
Thief 40 100% Chosen Target 10 While attacking, it may steal the foe's held item.
Rock climb 90 85% Chosen Target 20 May induce confusion
Poison sting 15 100% Chosen Target 35 A toxic attack with barbs, etc., that may poison.
Snore 40 100% Chosen Target 15 A loud attack that can be used only while asleep.
Astonish 30 100% Chosen Target 15 An attack that may shock the foe into flinching.
Gunk shot 120 70% Chosen Target 5 May poison foe
Spite -- 100% Chosen Target 10 Spitefully cuts the PP of the foe's last move.
Stone edge 100 80% Chosen Target 5 High critical hit ratio
Protect -- --% User 10 Evades attack, but may fail if used in succession.
Captivate -- 100% Opponents 20 Lowers opposite gender foe's SP.ATT two stages
Faint attack 60 --% Chosen Target 20 Draws the foe close, then strikes without fail.
Rock tomb 50 80% Chosen Target 10 Stops the foe from moving with rocks and cuts SPEED.
Sludge bomb 90 100% Chosen Target 10 Sludge is hurled to inflict damage. May also poison.
Mud-slap 20 100% Chosen Target 10 Hurls mud in the foe's face to reduce its accuracy.
Hyper beam 150 90% Chosen Target 5 Powerful, but leaves the user immobile the next turn.
Icy wind 55 95% Opponents 15 A chilling attack that lowers the foe's SPEED.
Low kick ??? 100% Chosen Target 20 A kick that inflicts more damage on heavier foes.
Counter ??? 100% Intermediate Target 20 Retaliates any physical hit with double the power.
Strength 80 100% Chosen Target 15 Builds enormous power, then slams the foe.
Endure -- --% User 10 Endures any attack for 1 turn, leaving at least 1HP.
Swagger -- 90% Chosen Target 15 Confuses the foe, but also sharply raises ATTACK.
Bulk up -- --% User 20 Bulks up the body to boost both ATTACK and DEFENSE.
Bounce 85 85% Chosen Target 5 Bounces up, then down the next turn. May paralyze.
Fury cutter 20 95% Chosen Target 20 An attack that intensifies on each successive hit.
Venoshock 65 100% Chosen Target 10 Doubles power if Target is poisoned.
Attract -- 100% Chosen Target 15 Makes the opposite gender less likely to attack.
Sleep talk -- --% User 10 Uses an own move randomly while asleep.
Return ??? 100% Chosen Target 20 An attack that increases in power with friendship.
Frustration ??? 100% Chosen Target 20 An attack that is stronger if the TRAINER is disliked.
Sludge wave 95 100% All but yourself 10 May poison opponent. (10%)
Earthquake 100 100% All but yourself 10 A powerful quake, but has no effect on flying foes.
Dig 80 100% Chosen Target 10 Digs underground the first turn and strikes next turn.
Dynamicpunch 100 50% Chosen Target 5 Powerful and sure to cause confusion, but inaccurate.
Toxic -- 90% Chosen Target 10 Poisons the foe with an intensifying toxin.
Wake-up slap 60 100% Chosen Target 10 Power doubles if foe is asleep, cures sleep status
Meditate -- --% User 40 Meditates in a peaceful fashion to raise ATTACK.
Low sweep 60 100% Chosen Target 20 Decreases opponent's Speed by 1 stage.
Pursuit 40 100% Chosen Target 20 Inflicts bad damage if used on a foe switching out.
Natural gift ??? 100% Chosen Target 15 Power and type of move depends on the held berry
Feint 30 100% Chosen Target 10 Only works when foe uses Protect or Detect
Round 60 100% Chosen Target 15 Raises Base Power the more Pokemon you have with the attack.
Double team -- --% User 15 Creates illusory copies to raise evasiveness.
Acupressure -- --% Partner or User 30 Randomly raises user's one stat two stages
Hidden power ??? 100% Chosen Target 15 The effectiveness varies with the user.
Cross chop 100 80% Chosen Target 5 A double-chopping attack. High critical-hit ratio.
Payback 50 100% Chosen Target 10 Power doubles if user receives damage first
Rain dance -- --% Field 5 Boosts the power of WATER- type moves for 5 turns.
Sunny day -- --% Field 5 Boosts the power of FIRE- type moves for 5 turns.
Embargo -- 100% Chosen Target 15 Foe is unable to use held items
Fling ??? 100% Chosen Target 10 Hurls out held item, power depends on held item
Shadow ball 80 100% Chosen Target 15 Hurls a black blob that may lower the foe's SP. DEF.
Rock smash 40 100% Chosen Target 15 A rock-crushing attack that may lower DEFENSE.
Me first ??? --% Me First Target 20 Strikes first with foe's attack at 1.5 power
Retaliate 70 100% Chosen Target 5 Deals more damage if teammate was KO'd last turn.
Fake out 40 100% Chosen Target 10 A 1st-turn, 1st-strike move that causes flinching.
Sucker punch 80 100% Chosen Target 5 Always strikes first, but fails if foe is not using attacking move
Torment -- 100% Chosen Target 15 Torments the foe and stops successive use of a move.
Flatter -- 100% Chosen Target 15 Confuses the foe, but raises its SP. ATK.
Bulldoze 60 100% All but yourself 20 May decrease opponent's Speed by 1 stage.







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